Chen/T'Laan (depending on the type of hostile you're farming.). It’s a battleship that despite its shortcomings, can be an extremely valuable ship to have in your arsenal. All in all, Chen is great if you want to defeat a Hostile of significantly higher level (as an objective of one of the missions, for example). Surveillance - Prove y… However, building new drydocks is not so… It never drops anyway. Learn about the Star Trek Fleet Command Nero's Crew Officer Group you can get in game and how best to use them. Now that we’re familiar with basic officer mechanics, we’re ready to create the crew for every ship type. The perfect crew for farming Hostile Battleships. I use 1/10 as captain, with 7/10. Welcome to our Star Trek Fleet Command Officers Guide! PvE or PvP? This STFC officer guide Each officer will contain a type of synergy group which can be found at the top right side of the officer's icon. Cadet McCoy is great as bridge officer if your goal is to maximize Captain Maneuver ability (most likely that of Sulu or Kirk) since his Officer Ability will provide a flat bonus to Captain Maneuver. An overview of all officers available in the game Star Trek Fleet Command, with their grade, class, group, faction, captain maneuver, officer ability and stats. Cadet Uhura, Cadet Sula or Cadet McCoy. Each individual ship type has specific strengths and weaknesses, check out our Star Trek Fleet Command Ships page to find out more. As a bridge officer she's trash. In all those, the first one listed should be captain. IMPORTANT NOTE: Kras has Art of War as his special ability, and it will decrease effectiveness of Captain Maneuver (of other players). check out our Star Fleet Command Officers page, check out our Star Trek Fleet Command Ships page. Star Trek Fleet Command expands its universe with the launch of a brand new arc, Star Trek: The Original Series! I'm going to assume you're lvl 28, since you just got a Saladin. If you do this when you’re at level 15 or less, most other players will be much higher level, and unable to attack you because of level difference (very dirty trick). StarTrek Fleet Command Dailies Made by Evarion @server 161 Idea ? Her Captain Maneuver (Modifications) will significantly increase Dodge, Shield and Armor of the ship vs Hostiles. (This research requires you to use increasing amounts of Dilithium and Parsteel each time.) We get a look at the Centurion in action, battle logs and some higher tier costs involved#StarTrekFleetCommand #AmorginGaming #GodsOfTheGame Actually, he might be a better option over Uhura for maximizing the benefit of Captain Maneuver even if her own ability wasn’t buggy. Defensive bonuses are significantly higher than Spock’s Kobayashi Maru, and can be further increased with synergy bonuses, the downside is that it only works in PvE. In this article will talk about the different ship classes, upgrades, their strengths, and weaknesses, and will also explain the advantage/disadvantage that different ship classes have when facing each other. They pull away by a substantial margin once you tier one of them up. The right crew for the right task can overcome stronger ships or defend your station against overwhelming foes. Rukor- Officer Ability Increases the damage of all energy weapons on the ship vs other players. [1] Players can explore star systems, build ships, mine resources, level up, complete missions, join alliances and battle other gamers. They also belong to one of the three classes and a certain group (like Star Fleet Academy for example). Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. Bridge Officers: 1. But the Uhura/Kirk/Spock If you REALLY want to maximize damage against battleships you can go Gorkon/Charvanek/Marcus but you're already running an interceptor, and a really good one in the Saladin. If you have them, Pike, Moreau, and Chen/T'Laan is best crew for hunting reds. Press question mark to learn the rest of the keyboard shortcuts. As you grow your account better space ships become available. After the guided sequence of tutorial missions, Scotty hands over guidance to artificial intelligence that he helped create. In our Star Trek Fleet Command Officers Guide will also provide some suggestions to different crew setups for different ship types. You can have 5 drydocks and 5 ships in total. T'Laan being against interceptors and Chen against anything else. Vel does the same thing as Shev, but instead of increase in Tritanium you’ll gain more Dilithium from Hostiles. Open this in UX Builder to add and edit content, GAME MENU Your starting officers will be a part of Another Time group, and here we have several very good options. Marcus is bugged. It's hard to imagine losing to a battleship that doesn't already vastly outclass you, which is a situation you're going to lose anyway. The answer to this question is complicated, as it depends upon the quality of your officers. And when I say the quality of your officers, I mean NOT ONLY who your highest power officers are, but also the overall level of power, because at lower power there are better choices than at higher power. New comments cannot be posted and votes cannot be cast, More posts from the STFC_Official community. However, I invested too much Officer XP in Uhura to go back, but for someone that’s just starting the game investing in McCoy is probably the way to go. This is perfect for an interceptor since both Explorers and Battleships have energy weapons as their primary weapons – or energy weapons, only. You will most likely do your Daily Goals that require you to eliminate a certain number of hostiles each day, so why not use Shev and gain extra Tritanium out of it? Well, the main goal with interceptor is to dish out a lot of damage as fast as possible and this crew will do just that. SHIPS Undercrew I use all Rares, usually Spock, Bones, and Uhura. Star Trek Fleet Command Pc Cabin crew users will be the deal with of Airline Operators. The Pike crew's better, but only if you have them both. At the beginning of the game, you get one drydock for free and start with a single ship. Energy Absorber (her Officer Ability) will decrease energy damage done by Hostiles, and that makes her very deadly vs high level hostiles, especially those that are not interceptors. In Star Trek: The Motion Picture and Star Trek II: The Wrath of Khan, the Saladin is used for displays on the Enterprise bridge. IN THEORY, using Vel might be the best way to unlock premium technologies (as a F2P), since the increase in Dilithium gain can be quite significant (40% or even more with synergies). This can be useful for finishing some mission with a ship that’s lower level than intended for a mission and get valuable rewards. Hero Group Grade Class Faction Cadet James T. Kirk Another Time Common Summon your skills in strategy, combat, diplomacy, and leadership to master the adventurous universe of Star Trek Fleet Command, the free to play mobile game. The second drydock will open when you complete the “Fleet Commander” research. With your space ships you can explorer space, attack computer and human opposition, mine resources and complete missions. Shev as a Ship Captain can provide you with an increase in Tritanium, because of his Tritanium Hunter ability (Captain Maneuver) that increases the amount of Tritanium gained from hostiles (AI ships). The new user gets a sequence of missions with some choices, but generally a fairly similar list of missions. The hull breach crew can do well with an interceptor as well. Star Trek Fleet Command Primary Menu News Game information Community Events Search for: post created by startrek on February 19, 2020 Game information Borg FAQ Share on Facebook Tweet Share on Whatsapp Send A. You can add multiple ships to your fleet. Vel increases Interceptor damage, Chen’s energy resistance reduces damage from battleships (and explorers but you don’t want to fight them with interceptor). Everything else you do basically resolves around making your space ships better (or making better space ships...). ...what about Marcus for the anti-explorer crew? The problem you're running into is that the Mission bosses don't have a shortcut like reds do with the Pike crew. With all that said, we’ll try to make things a bit easier, especially on the new players, and that’s the main goal of our Star Trek Fleet Command Officers Guide. Wondering what range of targets your ship can attack? There are also a lot of synergies between officers themselves, so creating the optimal crew can be a bit tricky before reading carefully through all their stats/abilities and giving it some thought. This will be your starting crew that you’ll probably continue to use for a fair amount of time – “better” officers will become available in time, but the number of ships under your control will also increase, so Another Time crew will keep its place as a crew of the second or third ship. I'm also going to assume you don't have Harrison, because he was only available for a very limited time and I'm not sure if he's ever coming back. More importantly, upgrading three Star Trek Fleet Command officers just to farm Hostiles was a significant investment in Officer XP, and adding a fourth one would just be too much. Cadet Uhura’s Officer Ability (Negotiations) that provides increased shield health doesn’t activate in the battle log (probably a bug that will be fixed at some point), however, she provides a higher synergy bonus with Kirk and that’s very useful. Star Trek Fleet Command Officers are probably the most important part of the game. The USS Saladin was my first faction ship. McCoy is secondary, bones is a Capt ability. Feel free to comment or give your own suggestion about ideas on improving our Star Trek Fleet Command Officers guide, we appreciate any feedback from our readers. It was my most powerful ship for almost 9 months - and does everything. Here we’ll talk about different Officer groups, creating an optimal officer crew within certain officer group, along with the preferred position of individual officers (ship captain or bridge officer). Cadet Scotty is great as the bridge officer (not the captain) because of his Warp Theory ability, that enables your ship to reach Star Systems that would be otherwise unreachable. Members of this group are great vs Hostiles (PvE part), but their abilities are mostly useless in PvP, that’s why I don’t recommend you to spend officer XP on Star Trek Fleet Command Officers that belong to this group.